Lines of code (LOC, KLOC = 10K LOC, MLOC = 1M LOC etc., also SLOC = source LOC) are a metric of software complexity that simply counts the number of lines of program's source code. It is not a perfect measure but despite some soyboys shitting on it it's actually pretty good, espcially when using only one language (C) with consistent formatting style.
Of course the metric becomes shitty when you have a project in 20 programming languages written by 100 pajeets out of which every one formats code differently. Also when you use it as a productivity measure at work then you're guaranteed your devs are gonna just shit our as much meaningless code as possible in which case the measure fails again. Fortunately, at LRS we don't have such problems :)
When counting lines, we need to define what kind of lines we count. We can either count:
A comfy tool for counting lines is
cloc, but you can also just use
wc -l to count raw lines.
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